63 results found
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Ferrari 308 | by Azz |
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Finally got around to releasing this one. Everyone old enough to remember the 80\\\'s hopefully recognises it. Includes a version for GTA3 and a version for VC. More information in the readme. Hope you like it. - Azz |
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| For GTA3 | |||
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FSMC Bulldog | by Forelli_Boy |
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For GTA3, this a first scratch model from Forelli_Boy. For a GTA style car this is very nice. The model is based on a Civic Del Sol but takes on the name of the GTA1 Bulldog. The mesh does have a few minor bumps and lumps but for a first scratch thats expected. The details are nice and the interior works very well. There are no wasted pollie at all which is great. New modelers tend to go overboard. The poly placement here is perfect. Just a few verts need tweaking here and there. The textures are off the Kuruma, would have been better with home made textures but i can't do those myself! not bad first attempt at all. Good job. - Dup |
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| For GTA3 | |||
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Turbottraction-1 | by Fragdieb & Diki |
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This i do love! The comic book car shines through, which is the aim as it is from the Spirou & Fantasio comics. From what i have seen in the comics, this has been modeled to every last detail. This is just one of those cars that just works ingame and looks great. Again im not a total fan of the textures but the interior looks great here. The roof comes as an extra which is a bonus. The model lacks in detail compared to the tropical but is modeled well with only 6500 pollies. Nice work Can't wait to see more from you! - Dup |
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| For GTA3 | |||
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Tropical Storm | by Fragdieb |
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Is that warm rain? Yes? Must be this Tropical Storm! Wow! Little if any monster trucks for GTA are around and not any as good as this! Absolutely everything is modeled upto 20111 pollies which gives you some nice detail. The Engine looks very nice with those exhausts coming from the wheels arches. The subframes look the part too as does the interior. The textures are a little less detailed plus i think the frame could have been textured for effect but thats no biggie. Custom col file has been included so you can go happily bouncing over vice city. Great job! - Dup |
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| For GTA3 | |||
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Mini Cooper Sportspack | by Eddy Brown |
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For vice only, this is Eddy Browns stonking Mini Cooper sporting the sports pack. For starters the model is very detailed. From the 3D seams on the pillars to the 3D engine under bonnet (even has cables!), you can't fault it for all the details and you wouldn't expect to with 20497 pollies including the wheels! It has all the mini favourites including the cooper wheels, wide arches and bonnet stripes. One special is the extras on the roof which spawn different textures. A plain roof, a checked roof and a Union Jack roof. Can't get more classic than that. Then theres the chance to have the decals and body colour two different colous controlled by carcols. The interior is beautifull too, nicely done and everything inside and out textured nicely. You can't fault this car for accuracy, detail and style. Everything that could be done has been done to this car. If your ever going to make a car, make sure its as good as this one! - Dup |
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| For GTA3 | |||
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Range Rover (1970) | by The Humungous |
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Yes! Some british meat! This is a classic Range Rover modeled classic style, low poly! Its 12771 with custom wheels. The model is nice and clean and accurate apart from the roof which is slightly concave and the normals need fixing. But detail in hidden on the underside with 3D springs and also a 3D engine. The body textures are night but the lights and interior could do with being higher resolution as well as being slightly modeled. Overall, still a great model. - Dup |
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| For GTA3 | |||
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Hotrod | by Green Vampire |
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For a GTA3 model, this is very nice! The model is very smooth and the polys are well placed. The poly count is on the mid side of things, not bad for a curvy motor like this. The interior is very basic but the model does feature a nice 3D engine and part underbody. The only thing that lets it down are big panel gaps, no custom wheels and poor textures. Still very good - Dup |
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| For GTA3 | |||
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1981 Corvette Spirit | by OSIS |
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Very nice car, again designed back in the early days of adding cars to GTA3. The model is very nice and low poly, plenty of detail but ony subtle. This is an NFS4 conversion by the looks but still is very nice. No custom wheels and no carcols compatability. Still, a solid model. Good job - Dup |
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| For GTA3 | |||
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Dacia 1300 | by PinIuli |
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Very nice Rockstar GTA style car here. Before i go on I realise these are older submissions before Vice came out and at an early time of the 3D modeling scene. The mesh (for the time) is very good, nicly modeled and clean. Not many details modeled in there. The body textures are a nice GTA style, a little too dark round the door seams but the effect still works. The texture on the grille and lights is very blurred, could do with a higher resolution touch there. Still, a nice rendition of the Dacia, just needs some windows! - Dup |
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| For GTA3 | |||
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Dodge Concept | by YanoO |
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Wow, here we are. A nice low poly motor. This is a great rendition of the Dodge Concept Car from Gran Turismo 1. The normals are good but the car has a couple of niggles. The door axis are not aligned properly and there are some texture bugs. The light textures seem to be on the spoiler struts and the underbody texture isn't mapped propery. Also tho door textures stand out and are real dirty. Otherwise this is a good model, the damage looks superb. Something a lot of people fall down on. Good job. - Dup |
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| For GTA3 | |||
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Ferrari Dino 246GT | by Steve Hilder |
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Not too shabby for an early attempt. It's a fine reproduction of an excellent sportscar, but still has some rough edges. For one, the standard wheels don't do it justice by any standard, it needs to have the rims that came standard to it to look authentic. The proportions look correct, but I personally would like to see it a wee bit wider in typical GTA fashion. The bumpers, lights, and mufflers are too low-poly and are victims of bad texturing. Also, a reflection map on the body is a must-have. It's not perfect, but it's a good attempt and should be in every Ferrari-lover's game. - Mewish |
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| For GTA3 | |||
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Opel Frontera | by PinIuli |
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"OMFG it's teh Miabatsu Monstrosity!1" Not really, but good show anyways PinIuli. The model is capital, typical suv that looks the part of GTA3. I'd say lower it a wee bit unless it's going to be a Rhino replacement for starters. The losing poing of this auto are the textures, which fall short of mediocrity. No pretty custom wheels, but I'll disregard that as this is obviously meant to blend in with the other cars. The only problem is that there is no driving force behind this car. That is unless this release catches wind of the soccer moms that play GTA games... - Mewish |
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| For GTA3 | |||
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Banana Car | by JCMoorehead & DJMills |
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"How clever... 199%!1" It's a good try, but I'm not too fond of this fruity auto. The textures are humorous and the car itself is quite the novelty, but the in-game usefulness is naught. The modelling is what really kills this car, the shape is pickle-esque and the windscreen's just bloody lame. - Mewish |
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| For GTA3 | |||
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PCJ - RR | by Dup |
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*Vice City* This is my PCJ-RR for testing the carmanager script for the first time! Its been lovely to be in conroll of all your creations. Mwahaha! Mewish and i will shortly get a move on, till then all cheer for out arrival. Or ill cry. - Dup |
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| For GTA3 | |||
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MG Midget | by Eddy Brown |
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***This car is for Vice City only!*** Well, I just don't know what to say anymore. It's yet another amazing car from Mr. Eddy Brown. Once again he has brought us another highly detailed, beautifully modelled ride, with normals so perfect you can practically see yourself drooling in the reflection map. About the only critical thing I can think to say is that some of the textures (such as the grille and dash) seem a little bit pixely when viewed up close. I'm not talking NES 8bit pixel horror or anything, as they still look *very* nice. It's just that I had to use something to compare it against the VW below for the sake of scoring. And after all, it is a review, so I figured some sort of critique would be necessary. Meh. Just ignore that last paragraph, and download the car. Trust me, it's nice. ;) - illspirit |
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| For GTA3 | |||
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VW Beetle | by Eddy Brown & _RicH_ |
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Grrrrrr. As if Eddy's scratch-made Miura down there wasn't enough to make the rest of us want to quit modelling and start knitting, he went and teamed up with _RicH_ to bring us this. What can I say? Rich's original version was alredy lovely to begin with, and then he let Eddy have a shot at prodding and re-releasing it. So what is the end result? Well, to put it bluntly, the damn thing looks like it's real. Do I have aby problems or critiques? Erm, there's two, count 'em, two triangles on part of a seat that look a bit off. And, umm, the boot seems to be floating away from the car by about a 1 centimeter. :p Oh, and as an added bonus, Cerbera did the handling on this one, and somehow managed to make it so the car pops slight wheelies when you mash the accelerator. Fun stuff. - illspirit |
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| For GTA3 | |||
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LuAZ | by PinIuli |
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Awwwww, it's soo cute! *hugs car* Well, this isn't the most technically amazing car I've ever seen, but I still like it a lot. The mesh itself is really quite simple, but considering the boxy-ness of the real thing, that's not really a problem here. The texture work, while also simple, is nicely done, and gives the car that good dirty look that you'ld expect in such a jeep-ish type car as this. There's also a random extra soft top bit for it that has some prett convincing texture work. The only real problems with it are some of the dummy placements for the damage parts, which cause a bit of chaos when you bang it up. The main suggestion/critique (besides the dummies)would be to beef up the door panels and tailgate area, and maybe round the seats off just a bit. At the moment, it does look a little too flat and boxy in those spots. It probably also do with a few more poly's around the front to define the lights and bonnet better, and maybe even a modelled undercarriage. But regardless of all that, it's still a cool little car, and makes for a fun drive too. :) - illspirit |
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| For GTA3 | |||
| Polski FIAT 126p | by (N)AGYMESTER |
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Here's an interesting little car with some potential. For the most part, the model looks pretty clean, but it could use a bit of work here and there. The main problem that stuck out was the nasty gap down the middle of the car where the mirrored halves weren't welded. If that was fixed, and some more textures were added- like a grille, interior work, and such- this might shape up to be a rather cool car. Oh, and something under the bonnet might not hurt either. ;) - illspirit |
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| For GTA3 | |||
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Monster Landrover | by Eddy Brown |
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Yay! It's a monster truck version of Eddy Brown's lovely Landrover from below. Since the car itself is, for the most part, the same model as below, I won't go into much detail about the specifics of the model. It is worth noting though that the slight lighing problems from the earlier version have been fixed, so there's no more dark triangles near the corners. :D New in this version is the, well, monster truck-edness of it, which includes an all new oversized undercarriage, and new custom monster wheels. The chassis and wheels are both in fully 3d- right down to the giant treads on the tires. The only speedbumps this car faces on the road to a higher score would be the rather floaty axles (are they held on by magnetic fields?), the passenger door which is out of place (possibly due to the fact the model replaces something with no doors), and the fact that sometimes one or two wheels get stuck in the ground. I don't know if there's anything that could be done about the wheels getting stuck, but unfortunatly it does detract from the fun and functionality of the car. :( - illspirit |
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| For GTA3 | |||